LAS CLASES:
La clase, es la especialidad que quieras que tu personaje tenga, cada clase tiene caracteristicas diferentes, y Skills o poderes unicos.
Por ejemplo los acretia tienen 3 clases iniciales, es importante tener claro que hacen, ya que la clase inical no se puedecambiar una vez elegida. Cuando llegas a lvl 30 te dan a escojer, simpre elige la rama de tu especialidad, tal y como muestra el grafico que hay mas abajo, no elijas por ejemplo gunner si eres warrior, perderas algunas skills importantes.
Pongo un ejemplo de cada clase, muy superficielmente para que os hagais una idea:
Warrior, te da mucha defensa, pero no tiene poder de ataque, cuando llegas a lvl 30, puedes elegir entre destroyer y gladius, si eliges gladius, podras ser el tanke, ser tanke simpre tendras que enfrentarte a los bichos en primera persona. cuando llegas a lvl 40, puedes elegir ser punisher, esta especialidad es de las mejores ya que pueden paralizar a mostruos o a enemigos.
Ranger: Esta especilidad es para tener mucha potencia de fuego, pero carece de defensa. cuando llegas a lvl 30 puedes elegir entre gunner o scout, guner te da mas potencia de fuego, scout puede hacerte invisile muy util si no quieres que te maten cada dos por tres, ojo por que si el enemigo tiene un elemental detector te puede ver y te hara visible.
Specialist: el especialista, tiene el poder de hacer armas, tambien puede colocar torretas muy util si quieres ganar dinero matando los bichos y cogiendo el loot para luego venderlo. Tambien tiene mas hueco en el auction services, por lo que puede vender mas cosas a la vez. No tiene subramas, por lo que la especialidad es lineal.
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RF Class : Accretia Warrior Class Tree |
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Destroyer
Acquired lvl 30
Type: Melee
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Mangle
Consumes stamina and puts character into a frenzy and disrupts enemy actions. |
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Shield Battery
Aura that affects all party members within its range. Increase Party HP regeneration. |
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Gladius
Acquired lvl 30
Type: Melee
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Mega Shield
When equipped with a shield, defensive rating increases significantly. |
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Rapid
Increases attack speed significantly. |
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Punisher
Acquired lvl 40
Type: Melee
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Rage Blow
Causes the foe to bleed and lose HP over a period of time. |
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Magnetic Net
Launches a magnetic powered net that prevents the target from moving. |
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Assaulter
Acquired lvl 40
Type: Melee
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Frenzy
Self-buff that increase attack power for a fixed period of time. |
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Final Fortress
Self-buff that increases guard durability for a fixed period of time. |
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Mercenary
Acquired lvl 40
Type: Melee
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Powerful Element
Applies a special alloy coating over the armor to increase Magic Resistance. |
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Excel Charger
Increases the effect of HP regeneration/boost type items. |
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RF Class : Accretia Ranger Class Tree |
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Gunner
Acquired lvl 30
Type: Range
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Flash Bang
Cancels all enemy actions in the area affected by the Flash Bang. |
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Aiming Launcher
Increases attack effectiveness when using a launcher. |
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Compound Siege
A powerful shot using the launcher. |
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Scout
Acquired lvl 30
Type: Range
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Invisible
Provides cloaking abilities for a fixed period of time. |
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Trapping
Deploy a trap using a trap kit. |
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Find Trap
Trap detection capabilities. |
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Striker
Acquired lvl 40
Type: Range
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Lethal Attack
Attack selected enemy vital spot, avalible only with launcher type weapon. |
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Siege Power
Modification of armory and gear to increase battle effectiveness with the seige canon. |
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Multi Shot
Lauches multiple strong attack, avalible only with siege weapon in attack mode. |
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Dementer
Acquired lvl 40
Type: Range
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Self Destruct
Unleashes an uncontrollable energy force from your internal power reactor on to your enemies. |
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Dread Mind
Applies fear condition, which reduces your opponent's battle effectiveness. |
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Return
Teleports character to a specified binding point. |
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Phantom Shadow
Acquired lvl 40
Type: Range
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Silent Attack
A deceptive hit-and-run attack. |
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Trap Box
Increases the number of traps you can deploy at any given time. |
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RF Class : Accretia Specialist Class Tree |
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Engineer
Acquired lvl 30
Type: Special
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Set Guard Tower
Consturct a Guard Tower that provides suppressive firepower against advancing enemy troops. Guard towers are stationary and will disappear if it gets destroyed or if the constructor logs off. |
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Scientist
Acquired lvl 40
Type: Special
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Instant Repair
Uses various junk and items to repair allied forces. |
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Gauge Recovery
Replenishes the DP guague to the maximum. |
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Battle Leader
Acquired lvl 40
Type: Special
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Nimble Joint
Increase run/speed of allies. |
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Solid Mode
For a fixed period of time, defensive abilities is greatly increased but you cannot move. |
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Gauge Down
This skill decreases your foe's DP gauge (Defense Rating). |
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RF Class : Bellato Warrior Class Tree |
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Commando
Acquired lvl 30
Type: Melee
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Howl
Self-buff that increases attack power. |
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Miller
Acquired lvl 30
Type: Melee
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Defend
Self-buff that increases defensive rating while welding a shield. |
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Taunt
A hate aura type of skill that causes mobs to aggro you. |
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Berserker
Acquired lvl 40
Type: Melee
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Double Crash
A spinning attack that crushes the opponent. |
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Labouring Bless
An attack that cripples the opponent. |
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Armsman
Acquired lvl 40
Type: Melee
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Judgement
A shockwave that once unleashes, affects everyone around the area. |
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Stamina Zero
Deprives the enemy of its stamina. |
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Shield Miller
Acquired lvl 40
Type: Melee
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Build Defense
A self-buff that increase defensive rating even more. |
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Blood Absorb
Drains enemy HP. |
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RF Class : Bellato Ranger Class Tree |
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Desperado
Acquired lvl 30
Type: Range
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Strong
Self-buff that increase long-range attack power. actions. |
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Sniper
Acquired lvl 30
Type: Range
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Hide
Temporarily makes you invisible to the naked eye. |
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Trapping
Deploy a trap using a trap kit. |
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Find Trap
Trap detection capabilities. |
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Hidden Soldier
Acquired lvl 40
Type: Range
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Eagle Cruiser
Rains a series of fire based attacks when using a long-range weapon. |
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Quich Attack
Self-buff that decreases the skill recharge time. |
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Sentinel
Acquired lvl 40
Type: Range
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Divine
Removes all negative conditions from oneself. |
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Mental Assault
Decreases target's maximum FP pool and increase FP costs of skills. |
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Scamper
Increase evasion and run speed but decreases attack speed for a fixed period of time. |
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Infiltrator
Acquired lvl 40
Type: Range
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Fatal Step
Strike a passive pose in front of your enemies followed by a quick hit-and-run blow to your opponent's weak points.. |
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Trap Box
Increases the number of traps you can deploy at any given time. |
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RF Class : Bellato Spiritualist Class Tree |
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Psyper
Acquired lvl 30
Type: Force
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Edian' s Soul
A buff that increases the target's attack power |
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Chandra
Acquired lvl 30
Type: Force
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Recall
Teleport back to Bellato HQ. |
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Healing Wind
A healing aura that increases the HP regen and heal effectiveness. |
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Wizard
Acquired lvl 40
Type: Force
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Sage Force
A self-buff that increaases force attack power. |
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Deadly Staff
A melee attack with a staff that has a chance of a knockout. |
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Force Impact
A high damage skill focuses on one target. |
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Astralist
Acquired lvl 40
Type: Force
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Force Freezing
Increases Defense Rating significantly, but you become immobile for a short period of time. |
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Return Gate
Teleports party to a binding location. |
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Escape
Teleport yourself quickly to a binding location. |
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Holy Chandler
Acquired lvl 40
Type: Force
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Recovery Circle
Restores HP of party members. |
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Nerve Fuzzy
A powerful flash bang type of attack that blinds your opponents (reduces their accuracy) for a fixed period. |
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Intensive Meditation
Decreases skill recharge time. |
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RF Class : Bellato Specialist Class Tree |
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Driver
Acquired lvl 30
Type: Special
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Pilot MAU
While piloting a MAU, the Driver has a wide range of arsenals that he/she can unleash against his/her foes. There is however a steep cost to piloting a MAU, but the benefits outweigh them in large-scale RvR battles. |
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Craftsman
Acquired lvl 30
Type: Special
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Set Guard Tower
Consturct a Guard Tower that provides suppressive firepower against advancing enemy troops. Guard towers are stationary and will disappear if it gets destroyed or if the constructor logs off. |
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Armor Rider
Acquired lvl 40
Type: Special
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Armored Mastery
Reduces the repair costs of MAUs and allows user to apply various upgrade modifications to his/her MAU. |
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Mental Smith
Acquired lvl 40
Type: Special
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Gauge recovery (Gage Recovery)
Replenishes the DP gauge on Guard Towers. Also allows user to make more powerful Guard Towers. |
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Reverse (Rebirth)
Ressurects target ally. |
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RF Class : Cora Warrior Class Tree |
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Champion
Acquired lvl 30
Type: Melee
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Power Up
For a brief of period time, critical power is increased significantly. |
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Faith
A self-buff that raises defense rating and attack power. |
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Knight
Acquired lvl 30
Type: Melee
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Relax
For a fixed period of time, benefit from higher HP regeneration and defense rating. |
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Vampire Groan
Drain enemy HP. |
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Temple Knight
Acquired lvl 40
Type: Melee
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Whirlwind
Close-Combat melee AOE damage skill. |
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Sprint
Increased movement speed. |
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Guardian
Acquired lvl 40
Type: Melee
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Energy
Decreased skill recharge delay. |
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Power Break
Debuff that reduces opponent's attack power. |
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Black Knight
Acquired lvl 40
Type: Melee
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Dark Power
Increased Defensive Rating |
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Confuse
Forces your enemy to have an increased chance to miss. |
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RF Class : Cora Ranger Class Tree |
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Archer
Acquired lvl 30
Type: Range
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Hold
Temorarily cripples and prevents enemy from moving.. |
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First Strike Shot
An attack that has damage equal to double its critical power rating. (Guaranteed Critical) |
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Hunter
Acquired lvl 30
Type: Range
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Extinction
Temporarily become invisible to the naked eye. |
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Trapping
Deploy a trap using a trap kit. |
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Find Trap
Gain the ability to detect traps. |
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Adventurer
Acquired lvl 40
Type: Range
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Precise Strike
Increases accuracy and attack power. |
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Correct Eye
Increase the attack range of your long-range attacks. |
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Stealer
Acquired lvl 40
Type: Range
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Fake Death
Fake a death in front of mobs or players. |
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Mental Assault
Decreases maximum FP pool and increases FP costs of enemy. |
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Blink Illusion
Increase evasion at the cost of attack power. |
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Assassin
Acquired lvl 40
Type: Range
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Silent Step
A deceiving hit and run attack that critcically wounds target foe. |
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Trap Box
Increases the number of traps that can be deployed at any given time. |
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RF Class : Cora Spiritualist Class Tree |
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Caster
Acquired lvl 30
Type: Force
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Concentration
Increase Magic Attack Power by consuming Stamina. |
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Summoner
Acquired lvl 30
Type: Force
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Summon Animus
Acquires the ability to summon powerful force spirits known as Animus to aid the Cora in battle. |
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Warlock
Acquired lvl 40
Type: Force
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Body to Mind
Increase Magic Attack Power. |
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Paralysis
Momentarily paralyze opponent's movement and current action. |
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Wild Magic
A long range magic projectile that is a force not be reckoned with. |
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Dark Priest
Acquired lvl 40
Type: Force
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Mental Shield
Forms an aura of protection that absorbs enemy damage and drains their FP. |
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Return
Teleport your party to a binding location. |
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Recall
Teleport yourself to a binding location. |
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Grazier
Acquired lvl 40
Type: Force
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nimus Rest
Heals Animus' HP. |
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Fast Recall
Recall Animus faster.. |
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Maximum Animus
Increase Animus Attack Power for a fixed period of time. |
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RF Class : Cora Specialist Class Tree |
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Craftsman
Acquired lvl 30
Type: Special
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Set Guard Tower
Installs a stationary guard tower that provides suppressive firepower against advancing enemy forces. It will disappear if destroyed or if the constructor logs off. |
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Artist
Acquired lvl 40
Type: Special
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Gauge recovery (Gage Recovery)
Replenishes DP Gauge of Equipment. |
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Reverse (Rebirth)
Ressurects target ally. |
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